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Spring 2026 Semester Courses

Gaming and Society

Course Description

Explore the fastest-growing but least understood segment of popular culture: video games. Learn to use a sociological lens to focus on the identities, relationships, communities and organizations that have developed within and around games. Topics include the cultural, social, political and economic factors that have shaped games, developers, fandoms and mainstream culture as a whole.

1 courses found

Course CRN Seats Open Term Credit Dates Days Times Room Delivery
Course:
809-225-001
Gaming and Society
CRN:
20893
Seats:
19
Term:
Spring Term 1
Credit:
3
Dates:
01/20/26-03/13/26
Days:
Times:
Online
 
Delivery:
Online Course

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